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3dmodel aabb algorithm ambient android android-debug android-file animation antialiasing argument array arrow art artifact associative-container background barycentric barycentric-coordinates bezier bitmap blender blender-add blender-modeling-hands-on book bootstrap bounding-volume bumpmapping c callback camera capture cast circle class color color-measurement color-people combination command competition compile computer-graphics constructor container-map coordinate-system copy cplus cpp11 cross cross-product cube culling curve ddms debug delaunay delaunaytriangulation deprecated depth design distance documentation dot download dp dpi drawable dynamic-programming eclipse editor effective effective-java encode error facade factory file fileread frustum function game-design-pattern git git-create gitignore gl glbufferdata gldrawarrays glut good good-interface graph graphviz hello-world hexadecimal hollywood-principle ide image inheritance inkscape inkscape-get-path input internet interpolation-in-random-points ios java javascript javascript-library junit lambda library line location loose-coupling mac macro main manager map math matrix menu metal multithread mvc objective-c object-oriented observer open-closed-principle opencv opengl opengl2 opengl2-sample opengl3 opengl4 opengl-accelerate opengl-debug opengl-deprecated opengl-error opengl-template opengl-text optics outline performance physical-size plane point polygon primitive printf projected-size projection python quaternion queue random ray raycast rectangle rendering-pipeline reverse-engineering screenshot segment sequence-container set shader sort speed stdin stencil stitching strategy string sublime-build svg template template-method terminology test tex2img text texture thread threejs time triangle triangle-cross-product triangle-strip type unproject user-data utf vbo vector vector-graphics vram webgl wiki wikidot wrapper xml